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Re: LARP at the Con (1 viewing) (1) Guest
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TOPIC: Re: LARP at the Con
#6094
Moondancer (User)
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Gender: Male harperus@hotmail.com harperus Location: NoCal Birthdate: 1981-09-21
Re: LARP at the Con 10 Months, 2 Weeks ago  
Your doing nothing for my image, you know...*Shakes fist*
 
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#6198
rivenliether (User)
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Re: LARP at the Con 10 Months, 1 Week ago  
How does this whole LARPING thing work again?
 
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Moondancer (User)
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Re: LARP at the Con 10 Months, 1 Week ago  
Well in most normal LARP's, you are in a game that will have a setting, and depending on the game, will decide what your characters are. Like I play in a Vampire: The Requiem LARP. So all the characters are Vampires based on the settings rules. In this type of game, you design your character, dress up as it, and play with others in a Setting. A LARP that would be played at a Con, would be played by Cosplayers, in full costume, acting true to the character they are portraying The main problem of course is getting a setting to work properly with all the various types of characters in Anime. Which is easily fixed if one doesn't mind designating a theme. Like "Only character from the modern era" or "only characters from Yami No Matsuei." Cause it makes no sense for Vash to run into Kenshin, and have them act like its all normal. *Snickers*

The main answer though is, you dress up as the character, and play as the character to interact with other characters with a plot driven story.

So you actually walk around, chatting with others, as the character. Think of it as your an Actor in a Improve play.
 
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#6349
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Re: LARP at the Con 10 Months, 1 Week ago  
I'd love to do something like this, though my experience in RP's are all tabletop or forum-story based. Which means I'm not so good with the rules of a LARP, but I could probably help in coming up with a premise. ^^

It would be best to not have a series-specific type theme as forbidding people from playing just because they aren't from the LARP's series is a good way to kill the LARP at con when it's in its infant stages. I know I wouldn't like to be forced to cosplay a series just to play. There are tons of crossover RPGs on LJ these days, which take all anime series and manage to work the characters people pick into their storyline. That would be the best way to get people interested and keep them wanting to get involved. They're either Alternate Universe things, or dimensional yanking of characters from their series to yours.

Anyways, I'd like to see what Vash would do if he ran into Kenshin. Might be interesting. ^^
 
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#6371
Moondancer (User)
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Re: LARP at the Con 10 Months, 1 Week ago  
*Eyes our user names, snickers* That's amusing. Anyway...In a LARP, the characters have stats. Of course this really doesn't work to well for a one shot LARP at a anime con. It'd be best to focus on the Role play aspect, and just hope any combat that pops up, or other 'test' can just be agreed upon on who wins. Though I could see a real simple draw of numbers from a hate to decide who wins could work, maybe the ST giving bonuses to a character that would naturally have an edge.

Only reason I was saying it would be easiest to keep things to a certain genre, is because I'm abit of a puriten when it comes to Role playing. (I.E, I dislike cross over games in most cases, but it depends on how well they are done.)

I know a con that holds a LARP every year, that is continued from the year before. The guy starts taking character applications just after the convention ends, for the next. *Laughs* But thats more of a traditional style game.

I suppose the alternate Universe idea could work. Just assign a sorta 'fame' to certain characters....or Infamy *Snickers* It's an idea to play with for sure.
 
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#6417
Darkmoon (User)
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Re: LARP at the Con 10 Months ago  
Well, a genre type thing could be tried once the LARP got off ground, but when it's just starting you have to let up a little to get people to come. Otherwise you'll end up with only one or two people who probably just happened to cosplay that that day. ^^ And any game is only as good as it's background story. What I've noticed in many online RPGs is that it not only needs a good (or just insane sometimes) idea, but also needs some kind of freedom to KEEP people participating. I've run across so many games that were great ideas in the beginning, but died off because people were tired of all the constricting rules. I left a certain Harry Potter game because the mods were so constricting that it wasn't fun anymore. The RPG I help run, Title Pending, has probably only lasted so long (more than 2 years now) because the few players are dedicated to it, but also because we're free enough to do our own thing and work together to write the story. And this game has no actual plot, we've never had an overarching plotline, just all the character stories and mini-plots they get into merging together to create this huge strange world of Tokyo. ^^

If you want a hardcore game, you'll need hardcore players. Unless you already have some in your back pocket, you'll be trying to persuade con goers, many who have never been in a LARP, and many who have probably never played RPGs outside of video games period. You have to compromise, and give them some freedom to get interested. You want them to come back next year for an even better game after all. ^^
 
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